About Agile for games

Learn the agile way of working to develop games effectively. In this course, you will discover how to leverage agile methods as a small team and scale them up as your team grows. Motivated teams and effective work structures are key success factors for game projects. Through this course, you will learn how to engage and motivate your team, as well as structure your work in an efficient manner to ensure project completion.

Type Upskilling

Language English

Lenght 2 days (1+1) Online

Number of participants 20

Course Date
· August 16 and 23
· October 11 and 18

Fee
5495 SEK VAT included

(4396 SEK VAT excluded)

It gave a great balance of teaching advanced methodologies at a level that those proficient would get a lot from the discussions, but those who completely new to the concepts would clearly understand.

QUOTE FROM PAST PARTICIPANT

This was the best agile pm course I have taken. It was structured well and it was a lot of fun with great discussions. This course was something I was looking forward to every week.

QUOTE FROM PAST PARTICIPANT

Looking to take your game development skills to the next level?

Our exclusive course has been developed in collaboration with leading game developers and studios to bring you unparalleled insight and unique insider knowledge.

With in-depth sections on how to get your team on the same page and create effective roadmaps, this course will equip you with the skills you need to effectively communicate with publishers and stakeholders without getting locked into commitments.

Whether you're a seasoned pro or just starting out, this course is essential for anyone looking to successfully complete their game. With a perfect blend of theory and practical techniques, you'll learn everything you need to know to take your game development skills to the next level. Don't miss out - enroll today and start creating the games of your dreams!

How it works

The course is an online course featuring a dedicated teacher who will provide answers and facilitate interactive discussions. To prepare you for the live discussions, you will watch a pre-recorded video before each course session. Additionally, after completing the course, you will receive a summary consisting of two films with a combined duration of 30 minutes.

Course Format

  • Online sessions: Two days, 6 hours at a time
  • Self-study: Two sessions, 30 minutes each, pre-recorded videos
  • Totalt hours of studying: 13 hours

Course Date

First course:

  • Day 1: August 16
  • Day 2: August 23

Second course:

  • Day 1: October 11
  • Day 2: October 18

Fee

5495 SEK VAT included (4396 SEK VAT excluded)

VAT 25%

Preparations

As part of the preparation for the initial class session, you will be viewing three films with a combined duration of 30 minutes.


Topics

6 hours lecture and discussions

-The basis for game development and an agile way of working

-Roles and the group

-Working on games is different from other projects

-To learn and get the most out of the group

-Lead and producer roles

Preparations

As part of the preparation for the initial class session, you will be viewing three films with a combined duration of 30 minutes.”


Topics

6 hours lecture and discussions

-Agile planning

-How do we go from idea to game?

-How do we communicate with stakeholders, such as publishers or financiers?

-How much does it cost to make our game?

-Which agile techniques are best suited during which parts of game development?

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